

If you enjoy playing with our ships in Stellaris, but desire a more visceral combat experience please come take a look at the primary mod on Sins of a Solar Empire: Rebellion at This is just the beginning! Once Stellaris balancing stabilizes we'll seek to move from just asset availability to a more comprehensive Halo mod so keep your eyes peeled!


We've brought our high quality ships and structures from the main mod on SoaSE over to Stellaris to allow you the chance to act out all your Halo space empire building fantasies! In addition, we've partnered with lossaa of Halo Universe Human Species and Halo Covenant Species to bring you UNSC style human portraits and cities plus portraits of multiple Covenant client races, with Geoffers747 from the Halo UNSC Overhaul mod to bring you a complete UNSC namelist, with Winters from Halo Emblems to give you access to a great selection of emblems, as well as with Trace Projectile of Trace's Empire Customization to bring you Covenant and Sangheili cityscapes! A big thank you goes out to Fal' Soram, who set up the engine trails for many of our vanilla UNSC units, and taught us how to do so for the future. Swarms of fan requests to port the mod to Stellaris has lead to what you're about to experience! Sins of the Prophets is an award winning and critically acclaimed mod for Sins of a Solar Empire: Rebellion.

Sins of a Solar Empire's best Halo mod has come to Stellaris!
