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Trail carbine fallout new vegas
Trail carbine fallout new vegas







Players can use the iron sights on firearms, with the exception of certain larger guns and some energy weapons. The third-person perspective in the game was redesigned to be more "over the shoulder" than it had been in Fallout 3. The response and accuracy given from weapons was also improved. system being updated with several new V.A.T.S.-specific attacks, and a number of kill animations being made for several of the game's melee weapons. Combat is improved upon, with the V.A.T.S.

trail carbine fallout new vegas trail carbine fallout new vegas

Some improvements and new features are included. This bug also seems to occur with the Hunting Revolver.While gameplay from Fallout 3 was retained for Fallout: New Vegas, Obsidian Entertainment worked upon providing the game with improvements upon existing elements while introducing some old and new features to the series. Modifying the gun to have perfect accuracy and/or setting fVATSSpreadMult to 0.01 will reveal that the V.A.T.S. Bullet impacts will appear on the windowpane behind him – and, shot after shot, will consistently be high. 45-70 ammo (id: 0013e43e), forcing Guns to 100, and shooting at Easy Pete's head from the nearby road. Consistently replicable by starting a new game, adding a brush gun (id: 00121148) and. targeting is bugged for certain guns – most lever action rifles and a few pistols: it consistently shoots high, making headshots improbable or impossible. How often does that happen? Is it happening only in certain situations (target in unusual position, me crouching, I don't know)? Will it hamper my efforts and spoil my fun?Īctual brush gun bug description from Fallout Wiki VATS page However, fallout wikia says that VATS aiming with brush gun is broken and bullets consistently fly above target's head if you aim for headshots.

trail carbine fallout new vegas

I aimed to ultimately use trail carbine as default long range engaging weapon and resort to blasting enemies away with brush gun when (if) they come close enough, always trying to eliminate them quickly with headshots. I wanted to make a cowboy-like character that would wield primarily lever-action rifles – scoped trail carbine and a brush gun. I'm playing Fallout New Vegas vanilla (although updated to the latest patch).









Trail carbine fallout new vegas